β FAQ#
π General#
Q: How to encode files back into game formats?#
Cheating concerns: Public reverse encoding would make creating hacks much easier, attracting unwanted attention and undermining this tool purpose.
Formats changes risk: If modifying game files becomes too easy, developers might start encrypting or complicating their assets, making them inaccessible for everyone.
Q: After game update %any_filename% no longer decodes!#
Format structure may have been updated. Wait for program update. In case of large changes, it might take some time to adapt.
Q: Could using this program lead to game ban?#
Use at your own risk.
Basic recommendations
You MUST close both game and launcher BEFORE interacting with any assets files.
You MUST NOT leave any files or modifications in game assets directory.
You SHOULD copy required files to separate directory BEFORE performing any manipulations.
π€ Output Formats#
Q: What programs supports .dds viewing?#
Any programs with full support for all DirectDraw Surface formats.
Q: How to convert .dds textures to .png?#
Native support is not planned.
Convert .dds to .png using ImageMagick or FFmpeg.
magick convert input.dds output.png
ffmpeg -i input.dds output.png
Q: Why do models have weird or black textures?#
Make sure texture node alpha mode is set to Channel Packed (Screenshot).
_diff texture is actually a Diffuse Map and the _spek texture is a Specular Map.π Troubleshooting#
Q: Antivirus or SmartScreen blocks scfile.exe#
The source code is open and anyone can inspect it at GitHub.
.exe.Q: Something doesnβt work as expected#
If a file fails to convert, produces wrong output, or causes a crash, open an issue.
Please include:
What happened: error message, wrong output, etc.
What you expected: correct output, different format, etc.
Which file (if any): attach file or describe path. Without it, bug cannot be reproduced.