🗃️ Structures#
Data structures for parsed file content.
🧊 Models#
- 🧊 Models
AnimationClipMeshBoundsModelAnimationModelMeshModelSceneSceneScalesSkeletonBoneModelSkeletonFlagAnimationRotationAnimationTranslationLinkSpaceSkeletonHierarchySkeletonSpaceUVOriginUVSigncreate_rotation_matrix()create_transform_matrix()euler_to_quat()- Scene
- Mesh
- Skeleton
- Animation
- Matrices
- Transforms
- Enums
- Types
🧱 Textures#
Data structures for textures.
- class Texture[source]#
Bases:
ABCBase class for texture data.
- abstract property image: bytes#
- abstract property linear_size: int#
🗺 Regions#
Data structures for world regions.