โœจ Formats Support

โœจ Formats Support#

.mcsa / .mcsb / .mcvd#

Supported Versions: 7.0, 8.0, 10.0, 11.0

Output Formats#

Suffix

Name

Skeleton

Animation

Speed

.glb

glTF Binary

โœ…

โœ…

8ms

.obj

Wavefront

โž–

โž–

170ms

.dae

Collada

โœ…

โŒ

180ms

.ms3d

MilkShape 3D

โœ…

โŒ

1120ms

Feature:
โœ… Supported
โŒ Not supported by scfile
โž– Not supported by format
Benchmarks were performed using one of the most complex 3D model.
Note that average results may vary.

.ol#

Supported Formats: DXT1, DXT3, DXT5, RGBA8, BGRA8, DXN_XY, RGBA32F
Supported Types: Texture, Normalmap, Cubemap
Output Format: .dds (DirectDraw Surface)
Known Formats#

Encoded

Decoded

Format

Compression

#?3VGGGGGGGGGGGG

DXT1

DXT1

BC1

#?3TGGGGGGGGGGGG

DXT3

DXT3

BC2

#?3RGGGGGGGGGGGG

DXT5

DXT5

BC3

#?)8?>GGGGGGGGGG

DXN_XY

ATI2

BC5

5 %&_GGGGGGGGGGG

RGBA8

R8G8B8A8

None

% 5&_GGGGGGGGGGG

BGRA8

B8G8R8A8

None

5 %&TU!GGGGGGGGG

RGBA32F

R32G32B32A32 (DX10)

None

More about Compressionโ€ฆ

.mic#

Only difference is file signature (first 4 bytes)

.texarr#

Output Format: .zip (ZIP)
Textures Format: .dds (DirectDraw Surface)

NBT#

Supported Types: RAW, GZIP, ZSTD
Supported Files: assets/stalker/itemnames.dat, config/prefs, config/%Name%/common, config/%Name%/sd0, config/%Name%/sd1, config/%Name%/sd2, config/%Name%/sd3, config/%Name%/sd4
Output Format: .json (JavaScript Object Notation)