📦 ZIP#

Usage Example#
from scfile import formats

with formats.texarr.TextureArrayDecoder("path/to/blockMap.texarr") as ta:
  data = ta.decode()

with formats.zip.TextureArrayEncoder(data) as zip:
  zip.encode().save("output.zip")

Encoder#

class TextureArrayEncoder(data, options=None)[source]#

Bases: FileEncoder[TextureArrayContent]

format: FileFormat = 'zip'#
serialize()[source]#

Convert structured self.data into bytes and write to buffer.